Before we get into the tips and best practices for newbies, allow us to give a shoutout to our guest of honor and member of Voicemodâs creator program, Jonathan, or as his followers know him, Husbint!Â
VM: Hey Jonathan! Mind giving us an intro and sharing a bit about your background and how you got into content creation?Â
Husbint: Sure thing! My name is Jonathan (Husbint). I was first introduced to content creation after a stint with PlayStation in South Africa, during which I was shooting for punk bands, going on tour with bands and DJs, and making videos and posters for events.Â
VM: You spent some time at Red Bull Gaming. Could you share what you did there and how you think that experience helped you pursue content creation?Â
Husbint: I was the Social Media Manager on the Red Bull Gaming team, during which time my main responsibility was to keep the channels active and grow the community across Facebook, Instagram, TikTok, Twitter, Twitch, YouTube, Discord, and more.Â
Overall, I think my time at Red Bull Gaming gave me a unique insight into the world of professional esports, content creation, and social media. The experience was invaluable.Â
VM: What kind of content do you create now?Â
Husbint: My content offering is incredibly varied. As a visual creator, the stuff I put out there is either still or animated images. That being said, I did experiment with podcasting from VODs while I was streaming in an effort to demonstrate that content creation isnât insular. You can use one piece of content in multiple ways.
Nowadays, I shoot portraits for my wife, who is creating inspired makeup looks, which are shared on Instagram and Twitter. I also stream spooky stories on Twitch and review hot sauce on YouTube and Facebook. Twitter is a hellscape at the moment, so anything goes, and my Instagram channel is a mix of shoots, moving images, and illustrations.
TikTok has been the one platform where Iâve felt a bit lost, but Iâm still having fun with the content that I post there, which is mostly travel and unboxing. I also had the express pleasure of working on a song with a producer (Rhepuls) who used audio from gameplay clips that I had recorded and distributed on all popular streaming platforms.